Book Image

Enterprise Augmented Reality Projects

By : Jorge R. López Benito, Enara Artetxe González
Book Image

Enterprise Augmented Reality Projects

By: Jorge R. López Benito, Enara Artetxe González

Overview of this book

Augmented reality (AR) is expanding its scope from just being used in mobile and game applications to enterprise. Different industries are using AR to enhance assembly line visualization, guide operators performing difficult tasks, attract more customers, and even improve training techniques. In this book, you'll gain comprehensive insights into different aspects of developing AR-based apps for six different enterprise sectors, focusing on market needs and choosing the most suitable tool in each case. You'll delve into the basics of Unity and get familiar with Unity assets, materials, and resources, which will help you build a strong foundation for working on the different AR projects covered in the book. You'll build real-world projects for various industries such as marketing, retail, and automation in a step-by-step manner. This will give you hands-on experience in developing your own industrial AR apps. While building the projects, you'll explore various AR frameworks used in the enterprise environment such as Vuforia, EasyAR, ARCore, and ARKit, and understand how they can be used by themselves or integrated into the Unity 3D engine to create AR markers, 3D models, and components of an AR app. By the end of this book, you'll be well versed in using different commercial AR frameworks as well as Unity for building robust AR projects.
Table of Contents (10 chapters)

Exploring ARKit

Apple launched the first version of ARKit in 2017 along with Xcode 9 and iOS 11 to bring AR to iOS devices. The framework, which is included in Xcode, offered developers the possibility to produce AR experiences in their apps or games with software that's combined with an iOS device's motion features and camera tracking. It allows users to place virtual content in the real world. Months after its official release, it added new features such as 2D image detection and face detection. The main features that are available for iOS 11 and above are as follows:

  • Tracking and visualizing planes (iOS 11.3+), such as a table or the ground, in the physical environment
  • Tracking known 2D images (iOS 11.3+) in the real world and placing AR content over them (image recognition)
  • Tracking faces (iOS 11.0+) in the camera feed and laying virtual content over...