Book Image

iOS 14 Programming for Beginners - Fifth Edition

By : Ahmad Sahar
Book Image

iOS 14 Programming for Beginners - Fifth Edition

By: Ahmad Sahar

Overview of this book

If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps.
Table of Contents (31 chapters)
1
Section 1: Swift
10
Section 2:Design
15
Section 3:Code
24
Section 4:Features

Chapter 9: Setting Up the User Interface

In the first part of this book, you studied the Swift language. Now that you have a good working knowledge of the language, you can learn how to develop an iOS application. In this part, you will focus on building the user interface of a restaurant reservation app, Let's Eat. You will use Xcode's Interface Builder for this, and coding will be kept to a minimum.

You'll start this chapter by learning useful terms used in iOS app development, which are used extensively throughout this book. Next, you will tour the screens used in the Let's Eat app and learn how the user would use the app. Finally, you will begin recreating the app's UI with Interface Builder, starting with the tab bar, which allows the user to select between the Explore and Map screens. You'll add navigation bars to the top of both screens. You'll also learn how to configure the Launch screen that is displayed when the app is started and how...