Book Image

iOS 14 Programming for Beginners - Fifth Edition

By : Ahmad Sahar
Book Image

iOS 14 Programming for Beginners - Fifth Edition

By: Ahmad Sahar

Overview of this book

If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps.
Table of Contents (31 chapters)
1
Section 1: Swift
10
Section 2:Design
15
Section 3:Code
24
Section 4:Features

Creating a new Xcode project

Now that you know what the screens of the app are going to look like, you can start building your app. Let's begin by creating a new project. This is the same process you used to create the ExploringXcode project in Chapter 1, Getting Familiar with Xcode. Follow these steps:

  1. Launch Xcode and click Create a new Xcode project.
  2. iOS should already be selected. Choose App and click Next.
  3. The Choose options for your new project: screen is displayed:

    Figure 9.13 – Choose options for your new project screen

    Enter the information as shown:

    Product Name: LetsEat

    Organization Name: Your own name.

    Organization Identifier: com. followed by your own name

    User Interface: Storyboard

    Leave the rest of the settings at their default values. Click Next.

  4. Choose a location to save your project and click Create.
  5. You'll be using the iPhone SE (2nd generation) iOS simulator as a test device. In the Scheme menu, choose the iPhone SE (2nd generation...