Book Image

iOS 14 Programming for Beginners - Fifth Edition

By : Ahmad Sahar
Book Image

iOS 14 Programming for Beginners - Fifth Edition

By: Ahmad Sahar

Overview of this book

If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps.
Table of Contents (31 chapters)
1
Section 1: Swift
10
Section 2:Design
15
Section 3:Code
24
Section 4:Features

Creating the LocationDataManager class

Like what you've done in the previous chapter, you'll create a data manager class to load the location data from Locations.plist and provide it to the LocationsViewController instance for the Locations screen. The data will then be used to populate the table view in the Locations screen. Follow these steps:

  1. Right-click the Model folder in the Location folder and select New File.
  2. iOS should already be selected. Choose Swift File and then click Next.
  3. Name this file LocationDataManager and click Create.
  4. Click on LocationDataManager.swift in the Project navigator and, after the import statement, type in the following to declare the LocationDataManager class:
    class LocationDataManager {
    }
  5. Inside the curly braces, add an array property, locations, to hold the list of locations:
    private var locations:[String] = []

    The private keyword means that the locations property may only be accessed by methods in this class.

  6. Add...