Book Image

iOS 14 Programming for Beginners - Fifth Edition

By : Ahmad Sahar
Book Image

iOS 14 Programming for Beginners - Fifth Edition

By: Ahmad Sahar

Overview of this book

If you're looking to work and experiment with powerful iOS 14 features such as widgets and App Clips to create your own apps, this iOS programming guide is for you. The book offers a comprehensive introduction for experienced programmers who are new to iOS, taking you through the entire process of learning the Swift language, writing your own apps, and publishing them on the App Store. Fully updated to cover the new iOS 14 features, along with Xcode 12 and Swift 5.3, this fifth edition of iOS 14 Programming for Beginners starts with an introduction to the Swift programming language and shows you how to accomplish common programming tasks with it. You'll then start building the user interface (UI) of a complete real-world app using the storyboards feature in the latest version of Xcode and implement the code for views, view controllers, data managers, and other aspects of mobile apps. The book will also help you apply iOS 14 features to existing apps and introduce you to SwiftUI, a new way to build apps for all Apple devices. Finally, you’ll set up testers for your app and understand what you need to do to publish your app on the App Store. By the end of this book, you'll not only be well versed in writing and publishing applications, but you’ll also be able to apply your iOS development skills to enhance existing apps.
Table of Contents (31 chapters)
1
Section 1: Swift
10
Section 2:Design
15
Section 3:Code
24
Section 4:Features

Creating a structure to represent a cuisine

To create a model object that can represent a cuisine in your app, you will add a new file to your project, ExploreItem.swift, and declare an ExploreItem structure that has properties for a cuisine's name and image. Follow these steps:

  1. Right-click on the Model folder and select New File.
  2. iOS should already be selected. Choose Swift File, then click Next.
  3. Name the file ExploreItem.swift, and then click Create. It appears in the Project navigator. Click it, and its contents will appear in the Editor area. The only line in this file is an import statement.

    Important Information

    The import statement allows you to import other code libraries into your project, giving you the ability to use classes, properties, and methods from them. Foundation is one of Apple's core frameworks, and you can learn more about it here: https://developer.apple.com/documentation/foundation.

  4. Add the following code to the file to declare a...