Book Image

Android Programming for Beginners - Third Edition

By : John Horton
Book Image

Android Programming for Beginners - Third Edition

By: John Horton

Overview of this book

Do you want to make a career in programming but don’t know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you’ll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You’ll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you’ll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (30 chapters)

Inner and anonymous classes

Before we go ahead to the next chapter and build apps with loads of different widgets that will put into practice and reinforce everything we have learned in this chapter, we will have a very brief introduction to Anonymous and Inner classes.

When we implemented our basic classes demo app in Chapter 10, Object-Oriented Programming, we declared and implemented the class in a separate file to our MainActivity class. That file had to have the same name as the class. This is the way to create a regular class.

We can also declare and implement classes within a class. Other than how we do this, the only question remaining, of course, is why would we do this?

When we implement an inner class, the inner class can access the member variables of the enclosing class and the enclosing class can access the members of the inner class.

This often makes the structure of our code more straightforward. So inner classes are sometimes the way to go.

In addition...