Book Image

Creating Cross-Platform C# Applications with Uno Platform

By : Matt Lacey, Marcel Alexander Wagner
Book Image

Creating Cross-Platform C# Applications with Uno Platform

By: Matt Lacey, Marcel Alexander Wagner

Overview of this book

Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process.
Table of Contents (13 chapters)
1
Section 1: Getting to Know Uno Platform
4
Section 2: Writing and Developing Uno Platform Apps
9
Section 3: Test, Deploy, and Contribute

Introducing the app

In this chapter, we will build the UnoBookRail ResourcePlanner app, which will be used internally, inside UnoBookRail. UnoBookRail employees will be able to use this app to manage any resources within UnoBookRail, such as trains and stations. In this chapter, we will develop the issue-managing part of the app. While a real version of this app would have a lot more features, in this chapter, we will only develop the following features:

  • Creating a new issue
  • Displaying a list of issues
  • Exporting issues in PDF format

Since this application is a typical line of business app, the app will be targeting UWP, macOS, and WASM. Let's continue by creating the app.

Creating the app

Let's start by creating the solution for the app:

  1. In Visual Studio, create a new project using the Multi-Platform App (Uno Platform) template.
  2. Name the project ResourcePlanner. You can use a different name if you want, but in this chapter, we will...