Book Image

iOS 15 Programming for Beginners - Sixth Edition

By : Ahmad Sahar, Craig Clayton
5 (1)
Book Image

iOS 15 Programming for Beginners - Sixth Edition

5 (1)
By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (32 chapters)
1
Part 1: Swift
10
Part 2: Design
15
Part 3: Code
25
Part 4: Features

Summary

In this chapter, you learned about the MVC design pattern and collection view controllers in detail. You then revisited the collection views used in the Explore and Restaurant List screens and learned how they work.

You should now understand the MVC design pattern, how to create a collection view controller, and how to use the collection view data source protocol. This will enable you to implement collection view controllers for your own apps.

Up to this point, you have set up the views and view controllers for the Explore and Restaurant List screens, but the Explore screen just displays a grid of cells, and the Restaurant List screen displays a single cell with a placeholder image. In the next chapter, you're going to implement the model objects for the Explore screen so it can display a list of cuisines. To do this, you will read data from a file stored on your iOS device, create structures to store that data, and finally, provide it to the ExploreViewController...