Book Image

iOS 15 Programming for Beginners - Sixth Edition

By : Ahmad Sahar, Craig Clayton
5 (1)
Book Image

iOS 15 Programming for Beginners - Sixth Edition

5 (1)
By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store. iOS 15 Programming for Beginners is a comprehensive introduction for those who are new to iOS. It covers the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. Complete with hands-on tutorials, projects, and self-assessment questions, this easy-to-follow guide will help you get well-versed with the Swift language to build your apps and introduce exciting new technologies that you can incorporate into your apps. You'll learn how to publish iOS apps and work with Mac Catalyst, SharePlay, SwiftUI, Swift concurrency, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (32 chapters)
1
Part 1: Swift
10
Part 2: Design
15
Part 3: Code
25
Part 4: Features

Technical requirements

The Xcode playground for this chapter is in the Chapter08 folder of the code bundle for this book, which can be downloaded here:

https://github.com/PacktPublishing/iOS-15-Programming-for-Beginners-Sixth-Edition

Check out the following video to see the code in action:

https://bit.ly/3H1XWkQ

If you wish to start from scratch, create a new playground and name it Protocols, ExtensionsAndErrorHandling. You can type in and run all of the code in this chapter as you go along. Let's start with protocols, which is a way of specifying properties and methods that a class, structure or enumeration should have.