Book Image

SwiftUI Essentials – iOS 14 Edition

By : Neil Smyth
Book Image

SwiftUI Essentials – iOS 14 Edition

By: Neil Smyth

Overview of this book

Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift—specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you’ll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/swiftui-ios14/
Table of Contents (56 chapters)
56
Index

21. SwiftUI Stacks and Frames

User interface design is largely a matter of selecting the appropriate interface components, deciding how those views will be positioned on the screen, and then implementing navigation between the different screens and views of the app.

As is to be expected, SwiftUI includes a wide range of user interface components to be used when developing an app such as button, label, slider and toggle views. SwiftUI also provides a set of layout views for the purpose of defining both how the user interface is organized and the way in which the layout responds to changes in screen orientation and size.

This chapter will introduce the Stack container views included with SwiftUI and explain how they can be used to create user interface designs with relative ease.

Once stack views have been explained, this chapter will cover the concept of flexible frames and explain how they can be used to control the sizing behavior of views in a layout.