Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

21.3 Preparing the Layout Editor Environment

Locate and double-click on the activity_main.xml layout file located in the app -> res -> layout folder to load it into the Layout Editor tool. Since the purpose of this tutorial is to gain experience with the use of constraints, turn off the Autoconnect feature using the button located in the Layout Editor toolbar. Once disabled, the button will appear with a line through it as is the case in Figure 21-2:

Figure 21-2

If the default margin value to the right of the Autoconnect button is not set to 8dp, click on it and select 8dp from the resulting panel.

The user interface design will also make use of the ImageView object to display an image. Before proceeding, this image should be added to the project ready for use later in the chapter. This file is named galaxys6.png and can be found in the project_icons folder of the sample code download available from the following URL:

https://www.ebookfrenzy.com/retail/androidstudio41...