Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

61.6 Launching and Binding to the Remote Service

As with a local bound service, the client component needs to implement an instance of the ServiceConnection class with onServiceConnected() and onServiceDisconnected() methods. Also, in common with local services, the onServiceConnected() method will be passed the IBinder object returned by the onBind() method of the remote service which will be used to send messages to the server handler. In the case of this example, the client is MainActivity, the code for which is located in MainActivity.java. Load this file and modify it to add the ServiceConnection class and a variable to store a reference to the received Messenger object together with a Boolean flag to indicate whether or not the connection is established:

package com.ebookfrenzy.remotebound;

 

import androidx.appcompat.app.AppCompatActivity;

import android.os.Bundle;

import android.os.IBinder;

import android.os.Message;

import android.os.Messenger;

...