Book Image

Android Studio 4.1 Development Essentials – Java Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Java Edition

By: Neil Smyth

Overview of this book

For developers, Android 11 has a ton of new capabilities. The goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language. This book begins with the steps necessary to set up an Android development and testing environment. An overview of Android Studio along with the architecture of Android is covered next, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars are a highlight of this book. This edition of the book also covers printing, transitions, and cloud-based file storage; the foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Java, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/androidstudio41/index.php
Table of Contents (88 chapters)
88
Index

78.5 Designing the User Interface Layout

Load the fragment_first.xml layout resource file into the Layout Editor tool if it has not already been loaded and, in Design mode, select and delete the TextView and Button objects. From the Widgets section of the palette, drag and drop a WebView object onto the center of the device screen layout. Click the Infer constraints toolbar button and, using the Attributes tool window, change the layout_width and layout_height properties of the WebView to match constraint so that it fills the entire layout canvas as outlined in Figure 78-2:

Figure 78-2

Select the newly added WebView instance and change the ID of the view to myWebView.

Before proceeding to the next step of this tutorial, an additional permission needs to be added to the project to enable the WebView object to access the Internet and download a web page for printing. Add this permission by locating the AndroidManifest.xml file in the Project tool window and double-clicking...