Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By: Neil Smyth

Overview of this book

Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/as41kotlin/index.php
Table of Contents (95 chapters)
95
Index

12.13 Type Casting and Type Checking

When compiling Kotlin code, the compiler can typically infer the type of an object. Situations will occur, however, where the compiler is unable to identify the specific type. This is often the case when a value type is ambiguous or an unspecified object is returned from a function call. In this situation it may be necessary to let the compiler know the type of object that your code is expecting or to write code that checks whether the object is of a particular type.

Letting the compiler know the type of object that is expected is known as type casting and is achieved within Kotlin code using the as cast operator. The following code, for example, lets the compiler know that the result returned from the getSystemService() method needs to be treated as a KeyguardManager object:

val keyMgr = getSystemService(Context.KEYGUARD_SERVICE) as KeyguardManager

The Kotlin language includes both safe and unsafe cast operators. The above cast is an unsafe...