Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By: Neil Smyth

Overview of this book

Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/as41kotlin/index.php
Table of Contents (95 chapters)
95
Index

47.7 Summary

The term Navigation within the context of an Android app user interface refers to the ability of a user to move back and forth between different screens. Once time consuming to implement and difficult to organize, Android Studio and the Navigation Architecture Component now make it easier to implement and manage navigation within Android app projects.

The different screens within an app are referred to as destinations and are usually represented by fragments or activities. All apps have a home destination which includes the screen displayed when the app first loads. The content area of this layout is replaced by a navigation host fragment which is swapped out for other destination fragments as the user navigates the app. The navigation path is defined by the navigation graph file consisting of destinations and the actions that connect them together with any arguments to be passed between destinations. Navigation is handled by navigation controllers which, in addition...