Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By: Neil Smyth

Overview of this book

Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/as41kotlin/index.php
Table of Contents (95 chapters)
95
Index

49.12 Starting an Animation from Code

So far in this chapter we have only looked at controlling an animation using the OnSwipe and OnClick handlers. It is also possible to start an animation from within code by calling methods on the MotionLayout instance. The following code, for example, runs the transition from start to end with a duration of 2000ms for a layout named motionLayout:

motionLayout.setTransitionDuration(2000)

motionLayout.transitionToEnd()

In the absence of addition settings, the start and end states used for the animation will be those declared in the Transition declaration of the MotionScene file. To use specific start and end constraint sets, simply reference them by id in a call to the setTransition() method of the MotionLayout instance:

motionLayout.setTransition(R.id.myStart, R.id.myEnd)

motionLayout.transitionToEnd()

To monitor the state of an animation while it is running, add a transition listener to the MotionLayout instance as follows:

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