Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By: Neil Smyth

Overview of this book

Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/as41kotlin/index.php
Table of Contents (95 chapters)
95
Index

80. Android Picture-in-Picture Mode

When multi-tasking in Android was covered in earlier chapters, Picture-in-picture (PiP) mode was mentioned briefly but not covered in any detail. Intended primarily for video playback, PiP mode allows an activity screen to be reduced in size and positioned at any location on the screen. While in this state, the activity continues to run and the window remains visible regardless of any other activities running on the device. This allows the user to, for example, continue watching video playback while performing tasks such as checking email or working on a spreadsheet.

This chapter will provide an overview of Picture-in-Picture mode before Picture-in-Picture support is added to the VideoPlayer project in the next chapter.