Book Image

The Ultimate iOS Interview Playbook

By : Avi Tsadok
Book Image

The Ultimate iOS Interview Playbook

By: Avi Tsadok

Overview of this book

As an iOS developer, you must possess a diverse skill set encompassing Swift coding, design knowledge, and mastery of development tools. And while the demand for iOS developers remains high, the competition for landing your dream job has intensified in recent years. Being a skilled iOS developer is no longer enough — acing interviews is now just as essential as having technical expertise. In The Ultimate iOS Interview Playbook, you'll discover innovative ways to stand out as an iOS developer and pass every job interview. It will guide you to build your developer brand and present your skills to potential employers. This comprehensive guide covers over 100 interview questions, from Swift fundamentals and frameworks to complex design patterns and app architecture. You'll learn how to approach coding assessments like a pro and avoid red flags that could hinder your chances of success. Drawing from the author’s experience of interviewing hundreds of iOS developers and having been a candidate themself, this book addresses the challenges of showcasing your skills and knowledge within a limited timeframe. By the end of this book, you'll be ready to excel in any iOS interview, demonstrating your strengths and confidently tackling even the most challenging questions, ultimately paving the way to secure the job you've always wanted.
Table of Contents (20 chapters)
1
Part 1: Everything about Interviews
5
Part 2: Swift Language and Coding
9
Part 3: The Frameworks
14
Part 4: Design and Architecture

Planning

Planning and design are both critical aspects of being a developer, certainly a senior one. Many think of “planning” as a way to estimate delivery dates, but the delivery date is really only a tiny part of the story.

The real story behind planning is going down to the details. In my perspective, planning is equal to learning. When we plan, we perform research about our task, trying to understand the following:

  • Can we understand the product requirements and translate them into tasks?
  • What are our dependencies with other teams/developers?
  • What things do we need to perform additional research? Do we need a Proof of Concept (POC)?
  • What tasks will be complicated, and what tasks will be simple?
  • Are we handling edge cases? Can we define them?

When we plan, we consider different aspects and challenges we may encounter. Therefore, “planning” is much more than estimation; it is really a learning session.

Being a professional...