Book Image

Flutter Projects

By : Simone Alessandria
Book Image

Flutter Projects

By: Simone Alessandria

Overview of this book

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
Table of Contents (15 chapters)
12
Assessment

Building the Settings screen layout

The settings for this app will need to keep the state, so let's create a stateful widget called Settings. If you are using one of the supported editors (VS Code, IntelliJ IDEA, or Android Studio), you can just type the stful shortcut to save some typing: this will create the boilerplate code for a new stateful widget.

In the settings.dart file, at the end of the file, type stful and type Settings as the name of the widget, as shown in the following code block:

class Settings extends StatefulWidget {
@override
_SettingsState createState() => _SettingsState();
}

class _SettingsState extends State<Settings> {
@override
Widget build(BuildContext context) {
return Container(

);
}
}

In the settings page, in the next section, we will add a GridView to the Settings screen to build the UI.

...