Book Image

Flutter Projects

By : Simone Alessandria
Book Image

Flutter Projects

By: Simone Alessandria

Overview of this book

Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.
Table of Contents (15 chapters)
12
Assessment

Summary

Storing data into a device is a key skill in Flutter development. In this chapter, we have created a data-driven app, leveraging the SQLite database.

In order to add the SQLite features in Flutter, we used the sqflite library, which contains asynchronous helper methods for SELECT, INSERT, UPDATE, and DELETE queries.

We used the openDb method, which returns a database object. The first time we called this method, the database was created with the specified name and version, and the following times, it was only opened.

We called the execute method to use the SQL language to insert records, and the rawQuery method to use a SELECT statement against the database.

We've created model classes that mirrored the structure of the tables in a database to make the code more reliable, easier to read, and to prevent data inconsistencies.

We used the insert, update, and delete...