Mastering iOS 14 Programming - Fourth Edition
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Mastering iOS 14 Programming - Fourth Edition
By:
Overview of this book
Mastering iOS 14 development isn’t a straightforward task, but this book can help you do just that. With the help of Swift 5.3, you’ll not only learn how to program for iOS 14 but also be able to write efficient, readable, and maintainable Swift code that reflects industry best practices.
This updated fourth edition of the iOS 14 book will help you to build apps and get to grips with real-world app development flow. You’ll find detailed background information and practical examples that will help you get hands-on with using iOS 14's new features. The book also contains examples that highlight the language changes in Swift 5.3. As you advance through the chapters, you'll see how to apply Dark Mode to your app, understand lists and tables, and use animations effectively. You’ll then create your code using generics, protocols, and extensions and focus on using Core Data, before progressing to perform network calls and update your storage and UI with the help of sample projects. Toward the end, you'll make your apps smarter using machine learning, streamline the flow of your code with the Combine framework, and amaze users by using Vision framework and ARKit 4.0 features.
By the end of this iOS development book, you’ll be able to build apps that harness advanced techniques and make the best use of iOS 14’s features.
Table of Contents (22 chapters)
Preface
Chapter 1: What's New in iOS 14?
Free Chapter
Chapter 2: Working with Dark Mode
Chapter 3: Using Lists and Tables
Chapter 4: Creating a Detail Page
Chapter 5: Immersing Your Users with Animation
Chapter 6: Understanding the Swift Type System
Chapter 7: Flexible Code with Protocols, Generics, and Extensions
Chapter 8: Adding Core Data to Your App
Chapter 9: Fetching and Displaying Data from the Network
Chapter 10: Making Smarter Apps with Core ML
Chapter 11: Adding Media to Your App
Chapter 12: Improving Apps with Location Services
Chapter 13: Working with the Combine Framework
Chapter 14: Creating an App Clip for Your App
Chapter 15: Recognition with Vision Framework
Chapter 16: Creating Your First Widget
Chapter 17: Using Augmented Reality
Chapter 18: Creating a macOS app with Catalyst
Chapter 19: Ensuring App Quality with Tests
Chapter 20: Submitting Your App to the App Store
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