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Flutter Cookbook

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4.2 (16)
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Flutter Cookbook

Flutter Cookbook

4.2 (16)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
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16
About Packt

Flutter Cookbook, Second Edition: 100+ real-world recipes to build cross-platform applications with Flutter 3.3 powered by Dart 2.16

Welcome to Packt Early Access. We’re giving you an exclusive preview of this book before it goes on sale. It can take many months to write a book, but our authors have cutting-edge information to share with you today. Early Access gives you an insight into the latest developments by making chapter drafts available. The chapters may be a little rough around the edges right now, but our authors will update them over time.

You can dip in and out of this book or follow along from start to finish; Early Access is designed to be flexible. We hope you enjoy getting to know more about the process of writing a Packt book.

  1. Chapter 1: Getting Started with Flutter: Setting up your environment and choosing an IDE
  2. Chapter 2: Dart: A programming language you probably already know
  3. Chapter 3: Building Layouts, Hot Reload and Hot Restart...
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Flutter Cookbook
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