Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
About Packt

How to do it...

Flutter provides a tool called flutter create that will be used to generate projects. There are a whole bunch of flags that we can use to configure the app, but for this recipe, we're going to stick to the basics:

If you are curious about what's available for any Flutter command-line tool, simply type flutter <command> --help. In this case, it would be flutter create --help. This will print a list of all the available options and examples on how to use them.
  1. Let's type this command to generate our first project:
flutter create hello_flutter

This command assumes you have an internet connection since it will automatically reach out to the public website to download the project's dependencies.

If you don't currently have an internet connection, type the following instead:

flutter create --offline hello_flutter

You will eventually need an internet connection to synchronize your packages, so it is recommended to check your network connection...