Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
About Packt

How to do it...

To add markers to the map in your project, perform the following steps:

  1. Get back to the Google Maps API console and enable the places API for your app. Make sure that your Flutter Maps project is selected, and then click the Enable button.
  2. At the top of the main.dart file, add two new imports, one for http and another for the dart:convert package, as shown here:
import 'package:http/http.dart' as http;
import 'dart:convert';
  1. At the top of the _MyMapState class, and a new List of Marker objects:
class _MyMapState extends State<MyMap> {
LatLng userPosition;
List<Marker> markers = [];
  1. In the AppBar contained in the build method of the _MyMapState class, add the actions property, containing an IconButton, which, when pressed, calls a findPlaces method that we will create in the next steps:
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Google Maps'),