Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
16
About Packt

How it works...

In this recipe, you performed two tasks; the configuration of the app to enable Google Sign-in, and the actual code for using Google to log in your users.

The first step involved activating Google Sign-in from the Firebase authentication page. All sign-in methods are disabled by default, so when you want to use a new method, you need to activate it explicitly.

Some services, including Google Sign-in, require the SHA-1 fingerprint of your app’s signing certificate. One of the possible ways to get the SHA-1 fingerprint is by using Keytool. This is a command-line tool that generates public and private keys and stores them in a Java KeyStore.

The tool is included in the Java SDK, so you should already have it if you have configured your Android environment or the Java SDK. In order to use it, you need to open your terminal and reach the bin directory of your Java SDK installation (or add it to your environment paths).

Once you get your SHA1 fingerprint, you need...