Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
16
About Packt

How it works...

You will now add firebase_analytics to your app and activate a custom event:

  1. In the dependencies section of your project's pubspec.yaml file, add the firebase_analytics package:
firebase_analytics: ^8.0.1
  1. In the lib folder of your project, create a new file, called happy_screen.dart.
  2. At the top of the new file, import material.dart and firebase_analytics:
import 'package:flutter/material.dart';
import 'package:firebase_analytics/firebase_analytics.dart';
  1. Under the import statements, create a new stateful widget, calling it HappyScreen:
class HappyScreen extends StatefulWidget {
@override
_HappyScreenState createState() => _HappyScreenState();
}

class _HappyScreenState extends State<HappyScreen> {
@override
Widget build(BuildContext context) {
return Container();
}
}
  1. In the build method of the _HappyScreenState class, return Scaffold, with an appBar and a bodybody contains a Center widget, and its child is ...