Before running your app on a desktop, you should enable your platform. In this recipe, this was performed with this command:
flutter config –enable-windows-desktop
You have two options in order to run your app on a specific device: one is using the Flutter CLI, and specifying the device where you want to run your app, as with this instruction:
flutter run –d windows
The other way is choosing the device from your editor. With VS Code, you find your devices in the bottom-right corner of the screen. In Android Studio (and IntelliJ IDEA), you find it at the top-right corner of the screen.
Different from what happens on a Mac, in the Windows client, HTTP connections are currently enabled by default.