Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
16
About Packt

Declaring variables – var versus final versus const

Variables are user-defined symbols that hold a reference to some value. They can range from a single number to large object graphs. It is virtually impossible to write a useful program without at least one variable. You can probably argue that almost every program ever written can be boiled down to taking in some input, storing that data in a variable, manipulating the data in some way, and then returning an output. All of this would be impossible without variables.

Recently, a new trend has appeared in programming that emphasizes immutability. This means that once the values are stored in a variable, that's it  they cannot change. Immutable variables are safer, produce no side effects, and lead to fewer bugs as a consequence.

In this recipe, we will create a small toy program that will declare variables in the three different ways that Dart allows  var, final, and const