Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
About Packt

How it works...

Buttons in Flutter are pretty simple  they are just widgets that accept a function.  These functions are then executed when the button detects an interaction. If a null value is supplied to the onPressed property, Flutter considers the button to be disabled.  

Flutter has several button types that can be used for different aesthetics, but their functionality is the same. They are as follows:

  • ElevatedButton
  • TextButton
  • IconButton
  • FloatingActionButton
  • DropDownButton
  • CupertinoButton

You can play around with any of these widgets until you find a button that matches your desired look.

In this recipe, we wrote the onPressed functions out as methods in the StopWatchState class, but it is perfectly acceptable to throw them into the functions as closures. We could have written the buttons like this:

child: Text('Start'),
onPressed: isTicking
? null
: () {
timer = Timer...