Book Image

Flutter Cookbook

By : Simone Alessandria, Brian Kayfitz
4 (1)
Book Image

Flutter Cookbook

4 (1)
By: Simone Alessandria, Brian Kayfitz

Overview of this book

“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues. From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them. As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms. By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.
Table of Contents (17 chapters)
16
About Packt

Accessing the filesystem, part 1 path_provider

The first step whenever you need to write files to your device is knowing where to save those files. In this recipe, we will create an app that shows the current system's temporary and document directories.

path_provider is a library that allows you to find common paths in your device, regardless of the operating system your app is running on. For example, on iOS and Android, the path of the document is different. By leveraging path_provider, you don't need to write two different methods based on the OS you are using; you just get the path by using the library's methods.

The path_provider library currently supports Android, iOS, Windows, macOS, and Linux. Check out https://pub.dev/packages/path_provider for the updated OS support list.