Book Image

SwiftUI Cookbook

By : Giordano Scalzo, Edgar Nzokwe
Book Image

SwiftUI Cookbook

By: Giordano Scalzo, Edgar Nzokwe

Overview of this book

SwiftUI is an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, right from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based book, you’ll work with SwiftUI and explore a range of essential techniques and concepts that will help you through the development process. The recipes cover the foundations of SwiftUI as well as the new SwiftUI 2.0 features introduced in iOS 14. Other recipes will help you to make some of the new SwiftUI 2.0 components backward-compatible with iOS 13, such as the Map View or the Sign in with Apple View. The cookbook begins by explaining how to use basic SwiftUI components. Then, you’ll learn the core concepts of UI development such as Views, Controls, Lists, and ScrollViews using practical implementation in Swift. By learning drawings, built-in shapes, and adding animations and transitions, you’ll discover how to add useful features to the SwiftUI. When you’re ready, you’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps while sharing the same SwiftUI codebase. By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems found in building SwiftUI apps.
Table of Contents (15 chapters)

Using SwiftUI's built-in shapes

SwiftUI contains a few basic shapes such as rectangles, circles, and so on that can be used to create more complex shapes by combining them.

In this recipe, we'll explore how to create them, add a border and a fill, and how to lay out the shapes.

There will be more than we can show here, but with this recipe as a starting point, you can modify the shapes to discover all the potential of the built-in shapes of SwiftUI.

Getting ready

As usual, let's start by creating a new SwiftUI project with Xcode, calling it BuiltInShapesApp.

How to do it...

SwiftUI has five different basic shapes:

  • Rectangle
  • RoundedRectangle
  • Capsule
  • Circle
  • Ellipse

In the ContentView body, we add a vertical stack to contain all of them:

  1. Create a VStack component with a spacing of 10 and horizontal padding of 20:
    var body: some View {    VStack(spacing: 10) {
        }
      ...