Book Image

Xamarin.Forms Projects - Second Edition

By : Daniel Hindrikes, Johan Karlsson
Book Image

Xamarin.Forms Projects - Second Edition

By: Daniel Hindrikes, Johan Karlsson

Overview of this book

Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#.
Table of Contents (13 chapters)
Introduction to Xamarin

This chapter is all about getting to know Xamarin and what to expect from it. It is the only chapter that is pure theory; all the others cover hands-on projects. You are not expected to write any code at this point, but instead, simply read through this chapter to develop a high-level understanding of what Xamarin is and how Xamarin.Forms relates to Xamarin and how to set up a development machine.

We will start by defining what a native app is and what .NET as a technology brings to the table. After that, we will look at how Xamarin.Forms fits into the bigger picture and learn when it is appropriate to use the traditional Xamarin and Xamarin.Forms apps. We often use the term traditional Xamarin to describe apps that don't use Xamarin.Forms, even though Xamarin.Forms apps are bootstrapped through a traditional Xamarin app.

In this chapter, we will cover the following topics:

  • Native applications
  • Xamarin and Mono
  • Xamarin.Forms
  • Setting up a development machine

Let's get started!