Book Image

Swift Cookbook. - Second Edition

By : Keith Moon, Chris Barker
Book Image

Swift Cookbook. - Second Edition

By: Keith Moon, Chris Barker

Overview of this book

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Table of Contents (14 chapters)
12
About Packt

Using Strings, Ints, Floats, and Bools

Many of the core operations in any programming language involve manipulating text, numbers, and determining true and false statements. Let's learn how to accomplish these operations in Swift by taking a look at its basic types and learning how to assign constants and variables. In doing so, we will touch on Swift's static typing and mutability system.

Getting ready

Open a new Swift Playground in Xcode. The previous recipe explains how to do this.

How to do it...

Let's run some Swift code that explores the basic types, and then we can walk through it step by step:

  1. Type the following into the new playground file:
let phrase: String = "The quick brown fox jumps over the lazy dog" 
let numberOfFoxes: Int = 1
let numberOfAnimals: Int = 2

let averageCharactersPerWord: Float = (3+5+5+3+5+4+3+4+3) / 9
print(averageCharactersPerWord) // 3.8888888

/*
phrase = "The quick brown ? jumps over the lazy ?" // Doesn't compile...