Book Image

Swift Cookbook. - Second Edition

By : Keith Moon, Chris Barker
Book Image

Swift Cookbook. - Second Edition

By: Keith Moon, Chris Barker

Overview of this book

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Table of Contents (14 chapters)
12
About Packt

Unit and integration testing with XCTest

It goes without saying that testing plays a massive part of the software development life cycle. Primarily, a lot of the focus is on physical user testing putting your piece of code in the hands of those using it day in day out. To a degree, this should be one of our main focuses, but what about testing what we, as software developers do? How do we test and check the integrity of our codebase?

This is where unit and integration testing comes in. In this recipe, we'll cook up a unit and integration test for our previously written Cocoa Touch app. This will be written entirely in Swift using the Xcode IDE.

Getting ready

Back in our existing CocoaTouch project, in the File inspector, look for a folder called CocoaTouchTest. Expand this and select the CocoaTouchTests.swift file.

Inside this file, you'll notice a class named CocoaTouchTests, which, in turn, inherits from the XCTestCase class. XCTestCase offers a suite of functions...