Book Image

Swift Cookbook. - Second Edition

By : Keith Moon, Chris Barker
Book Image

Swift Cookbook. - Second Edition

By: Keith Moon, Chris Barker

Overview of this book

Swift is an exciting, multi-platform, general-purpose programming language, and with this book, you'll explore the features of its latest version, Swift 5.3. The book begins with an introduction to the basic building blocks of Swift 5.3, its syntax, and the functionalities of Swift constructs. You’ll then discover how Swift Playgrounds provide an ideal platform to write, execute, and debug your Swift code. As you advance through the chapters, the book will show you how to bundle variables into tuples or sets, order your data with an array, store key-value pairs with dictionaries, and use property observers. You’ll also get to grips with the decision-making and control structures in Swift, examine advanced features such as generics and operators, and explore functionalities outside of the standard library. Once you’ve learned how to build iOS applications using UIKit, you'll find out how to use Swift for server-side programming, run Swift on Linux, and investigate Vapor. Finally, you'll discover some of the newest features of Swift 5.3 using SwiftUI and Combine to build adaptive and reactive applications, and find out how to use Swift to build and integrate machine learning models along with Apple’s Vision Framework. By the end of this Swift book, you'll have discovered solutions to boost your productivity while developing code using Swift 5.3.
Table of Contents (14 chapters)
12
About Packt

Importing code into playgrounds

As we have seen throughout this chapter, and this book, playgrounds are a great canvas for exploring APIs, frameworks, and custom code. However, if you want to explore uses for your own code, it appears that you need to include all the code needed in the playground, and that can make it long and unwieldy.

It doesn't need to be that way. In this recipe, we will see how you can embed Swift code in your playground and make use of it from your playground code.

Getting ready

For this recipe, we will use the playground from the previous recipe, called EmbeddedResources.playground, which can be retrieved from this book's GitHub repository at https://github.com/PacktPublishing/Swift-Cookbook-Second-Edition/tree/master/Chapter07/02_Import_Resources_into_Playgrounds.

How to do it...

We will take the BarChart custom view and related code and move it to a separate file embedded within the playground, leaving us free to use the playground to experiment with...