Book Image

Mastering Xamarin.Forms - Third Edition

By : Ed Snider
Book Image

Mastering Xamarin.Forms - Third Edition

By: Ed Snider

Overview of this book

Discover how to extend and build upon the components of the most recent version of Xamarin.Forms to develop an effective, robust mobile app architecture. This new edition features Xamarin.Forms 4 updates, including CollectionView and RefreshView, new coverage of client-side validation, and updates on how to implement user authentication. Mastering Xamarin.Forms, Third Edition is one of the few Xamarin books structured around the development of a simple app from start to finish, beginning with a basic Xamarin.Forms app and going step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. This book introduces a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding, and then focuses on building a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, as well as how to loosely use these services in the app with inversion of control and dependency injection. You’ll connect the app to a live web-based API and set up offline synchronization before testing the app logic through unit testing. Finally, you will learn how to add monitoring to your Xamarin.Forms projects to track crashes and analytics and gain a proactive edge on quality.
Table of Contents (12 chapters)

API Data Access

So far in this book, we've worked with static data that is hardcoded directly into the TripLog app itself. However, in the real world, it is rare that an app depends purely on local static data—most mobile apps get their data from a remote data source, typically an API. In some cases, an app may communicate with a third-party API—that of a social network, for example. Alternatively, developers sometimes create their own API to make data available for their apps. In this chapter, we will create a simple API in the cloud that we can connect to and retrieve data from in the TripLog app.

The following is a quick look at what we will cover in this chapter:

  • Creating a live, cloud-based, backend API to store and retrieve TripLog data
  • Creating a data access service that handles communication with the API for the app
  • Setting up data caching so that the TripLog app works offline

Let's start by creating an API using Microsoft...