Book Image

SwiftUI Projects

By : Craig Clayton
Book Image

SwiftUI Projects

By: Craig Clayton

Overview of this book

Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift. This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you’ll gradually delve into building these projects. You’ll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you’ll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project. By the end of the book, you’ll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.
Table of Contents (13 chapters)

The overall design

In this chapter, we are going to work on a custom form design in SwiftUI. As we progress through the book, you'll notice some design elements in SwiftUI and others to dig deeper into the framework. No matter how we have to do it in the end, you'll learn how to take a basic template and turn it into a beautiful design.

This is what we are going to work on in the next two chapters:

Figure 4.1

Figure 4.1

Our app does not contain a ton of views, but it does have a ton of features. Let's walk through this app's overall structure to better understand what app we will build and then build the app in SwiftUI. As stated in the last chapter, inside the folder for this chapter, you also have the design specs, and you can see everything from spacing to colors to sizing.

Understanding the structure

You might notice in this book that I like to plan how I will break up the design into smaller views. This is the best approach before...