Book Image

Creating Mobile Apps with Appcelerator Titanium

By : Christian Brousseau
Book Image

Creating Mobile Apps with Appcelerator Titanium

By: Christian Brousseau

Overview of this book

Smartphones and tablets have really changed the technological landscape over the last 3-4 years. Much like the web did in the last decade, these powerful tools have changed the way people communicate and access information. Such a wide market creates opportunities for developers who have the skills to develop mobile applications. "Creating Mobile Apps with Appcelerator Titanium" is a practical, step-by-step guide to building iPhone, iPad, and Android applications using JavaScript. This book will give you a solid grounding of the dos and don'ts of mobile development and also covers a lot of the functionalities offered by the Titanium platform. This book begins with a look at what the Titanium platform has to offer. By taking you through clear tutorials on developing each application step-by-step, it helps you to apply your newly acquired knowledge afterwards. The difficulty level gradually increases along the course of the book. Each application from this book covers different aspects of mobile development. Every chapter starts by defining the application's features as well as the user interface structure. Every single code section is then explained and put into context allowing you to gain a clear understanding of their purpose and functionality. The book takes a “small milestone” approach, allowing you to actually run the application and see the progression. Every step is accompanied by many screenshots so you can see the expected result on screen. You will learn everything you need to know to develop your very own mobile applications. The book takes a laid-back approach to Titanium development and provides information in a way designed to never overwhelm the reader with information and also uses clear diagrams, screenshots, and tips throughout.
Table of Contents (18 chapters)
Creating Mobile Apps with Appcelerator Titanium
About the Author
About the Reviewers

Chapter 10. Worldwide Marco Polo

In this chapter, we will be developing a Marco Polo-like game that uses the world as the playground. Players will have the ability to check in wherever they are in the world and see other players' locations using the device's Geolocation feature (as well as yours) on a map view. Since we want all of the locations shared among all the players, we will rely on Appcelerator Cloud Services(ACS) to store and share our geographic information. This chapter will also cover how to use map views and add annotations to the map.

By the end of this chapter, you will have learned the following concepts:

  • Integrating a Titanium project with ACS

  • Using tabs in our application

  • Using more advanced Geolocation features

  • Using the MapView component

  • Adding annotations to a map

  • Using the latest Google Maps v2 for Android