Book Image

Creating Mobile Apps with Appcelerator Titanium

By : Christian Brousseau
Book Image

Creating Mobile Apps with Appcelerator Titanium

By: Christian Brousseau

Overview of this book

Smartphones and tablets have really changed the technological landscape over the last 3-4 years. Much like the web did in the last decade, these powerful tools have changed the way people communicate and access information. Such a wide market creates opportunities for developers who have the skills to develop mobile applications. "Creating Mobile Apps with Appcelerator Titanium" is a practical, step-by-step guide to building iPhone, iPad, and Android applications using JavaScript. This book will give you a solid grounding of the dos and don'ts of mobile development and also covers a lot of the functionalities offered by the Titanium platform. This book begins with a look at what the Titanium platform has to offer. By taking you through clear tutorials on developing each application step-by-step, it helps you to apply your newly acquired knowledge afterwards. The difficulty level gradually increases along the course of the book. Each application from this book covers different aspects of mobile development. Every chapter starts by defining the application's features as well as the user interface structure. Every single code section is then explained and put into context allowing you to gain a clear understanding of their purpose and functionality. The book takes a “small milestone” approach, allowing you to actually run the application and see the progression. Every step is accompanied by many screenshots so you can see the expected result on screen. You will learn everything you need to know to develop your very own mobile applications. The book takes a laid-back approach to Titanium development and provides information in a way designed to never overwhelm the reader with information and also uses clear diagrams, screenshots, and tips throughout.
Table of Contents (18 chapters)
Creating Mobile Apps with Appcelerator Titanium
About the Author
About the Reviewers

Chapter 7. JRPG – Second to Last Fantasy Online

While most of the mobile games can be played alone, there are a lot of cases where the experience becomes more enjoyable when the game is a multiplayer one. This chapter will walk us through the process of turning our JRPG into a multiplayer game. We will create a rudimentary game server where players can connect to and interact with each other. From there, we will iterate on the existing game and bring a multiplayer component to it. We will allow multiple players to roam around the map and interact with each other through a basic chat feature. In order to differentiate each player we will add the ability to change the hero's appearance.

This chapter differs from all the other chapters of this book, since it relies on the codebase covered in Chapter 6, JRPG – Second to Last Fantasy. While reading the previous chapter is strongly recommended in order to understand the changes covered, it is not 100 percent mandatory. This is also a much longer...