Book Image

Flash iOS Apps Cookbook

By : Christopher Caleb
Book Image

Flash iOS Apps Cookbook

By: Christopher Caleb

Overview of this book

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.
Table of Contents (21 chapters)
Flash iOS Apps Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Referencing an app's common directories


An iOS app resides within its own directory and has access to common sub-directories that are contained within it.

This recipe will show you how to reference each of these directories.

Getting ready

We will use chapter13\recipe3\recipe.fla from the book's accompanying code bundle as a starting point. Open it into Flash Professional.

A dynamic text field named output can be found on the stage. We will use this text field to display the native file path of each of the app's common directories.

How to do it...

Perform the following steps:

  1. Create a new document class and name it Main.

  2. Import the File class:

    import flash.display.MovieClip;
    import flash.filesystem.File;
    
  3. Within the constructor, write each directory's native path to the output text field:

    public function Main(){
      output.text ="Application Directory:\n" +File.applicationDirectory.nativePath + "\n\nApplication Storage Directory:\n" +File.applicationStorageDirectory.nativePath +"\n\nDocuments Directory...