Book Image

Flash iOS Apps Cookbook

By : Christopher Caleb
Book Image

Flash iOS Apps Cookbook

By: Christopher Caleb

Overview of this book

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.
Table of Contents (21 chapters)
Flash iOS Apps Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Comparing vector and bitmap graphics


Although Flash provides bitmap support, it is primarily thought of as a vector animation tool. Vector content can be created and edited directly within the IDE, making vectors an obvious choice above bitmaps, which must be edited externally.

However, given the hardware constraints of mobile devices such as the iPhone, are vectors appropriate or should you consider using bitmaps in order to maximize performance?

Getting ready

Two FLAs have been provided for this recipe and can be found within the book's accompanying code bundle at chapter6\recipe1\.

Both perform a simple render performance test. Each attempts to render ten instances of an animating movie clip. After five seconds, the test will end and the average number of frames per second (FPS) that was achieved will be shown. The higher that number, the faster the rendering performance of the test.

The first FLA—recipe-vectors.fla—uses vector artwork for each of the movie clip's animation frames. The...