Book Image

Flash iOS Apps Cookbook

By : Christopher Caleb
Book Image

Flash iOS Apps Cookbook

By: Christopher Caleb

Overview of this book

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.
Table of Contents (21 chapters)
Flash iOS Apps Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Targeting a device


The iOS family consists of three devices: iPhone, iPod touch , and iPad. When developing for iOS, you must state the devices that you are specifically targeting. Your choice will dictate how your app is run by each of the three.

This recipe will take you through the necessary steps required to create an app that targets the entire family.

Getting ready

An FLA has been provided as a starting point for this recipe. Open chapter8\recipe1\recipe.fla from the book's accompanying code bundle.

Sitting on the stage is a dynamic text field with an instance name of output. We will use this text field to report which device your app is currently being run on.

For the avoidance of doubt, this recipe will not take advantage of the Retina display resolution of the iPhone 4/4S and fourth-generation iPod touch. If you would like to provide Retina support, then refer to this chapter's Targeting the Retina display recipe.

How to do it...

We will specify the target devices from the AIR for iOS...