Book Image

LiveCode Mobile Development Beginner's Guide

By : Colin Holgate
Book Image

LiveCode Mobile Development Beginner's Guide

By: Colin Holgate

Overview of this book

LiveCode is a tool for developing mobile apps designed for those who don't want to use Objective-C, C++ or Java. Although it is a tool full of rich features to create apps it can be challenging to get beyond the basics and build interactive and fun apps. Using this book, you can develop various apps and this book guides you through "till you upload the apps in the appstore."LiveCode Mobile Development Beginner's Guide" will explain how to create applications with the easiest, most practical cross platform framework available, Livecode Mobile and upload the apps to the appstore with minimal effort.Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode's environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
Table of Contents (16 chapters)
LiveCode Mobile Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Having created a simple calculator from scratch, you should now be more familiar with the LiveCode environment.

In this chapter we covered:

  • Buttons, fields, scripts, and stack structure, to get an understanding of how they work together.

  • Several short scripts, to illustrate the English-like syntax used by LiveCode.

  • The script window, and how you would debug a script.

  • Other interface controls, in preparation for using them in later chapters.

We also discussed the kinds of variables used by LiveCode, and how it can use abbreviated commands and synonyms.

Now that we've learned enough to make regular LiveCode stacks, we need to download and install additional software from Google and Apple that is required for publishing a stack to a mobile device, and then begin to try out mobile specific features, both of which are covered in the next chapter.