Book Image

RubyMotion iOS Development Essentials

Book Image

RubyMotion iOS Development Essentials

Overview of this book

RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK. "RubyMotion iOS Development Essentials" is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C. We'll begin from scratch. Starting by installing RubyMotion, we'll build ourselves up to developing an app that uses the various device capabilities iOS has to offer. What's more, we'll even learn how to launch your app on the App Store! We'll also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. We'll develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. We'll then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, we'll understand the app submission process to push your app to Apple's App Store With "RubyMotion iOS Development Essentials", we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter.
Table of Contents (19 chapters)
RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 2. Instant Gratification – Your First Application

"Dream the impossible, seek the unknown, and achieve greatness."

Anonymous

Now that we are all charged up about RubyMotion and have our system set up, let's create a simple RubyMotion application. We will try and keep it simple, but sometimes you may feel disconnected by monotonously typing the code. Although, going along is enough for now. Remember that mimicry is a powerful form of learning; that's how we have learned most of our skills, such as talking, reading, writing, and that is how you will learn to program with RubyMotion. We promise you that by the end of this book, you will have sufficient knowledge of RubyMotion to create an iOS application and make it live on the App Store. In this chapter we will cover the following topics:

  • Creating your first RubyMotion application

  • Understanding the folder structure

  • Exploring the command line

  • Configuring your application

  • REPL – the interactive console

  • The debugger