Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

20.4 Adding the Widgets to the User Interface

From within the Common palette category, drag an ImageView object into the center of the display view. Note that horizontal and vertical dashed lines appear indicating the center axes of the display. When centered, release the mouse button to drop the view into position. Once placed within the layout, the Resources dialog will appear seeking the image to be displayed within the view. In the search bar located at the top of the dialog, enter “galaxy” to locate the galaxys6.png resource as illustrated in Figure 20-5.

Figure 20-5

Select the image and click on OK to assign it to the ImageView object. If necessary, adjust the size of the ImageView using the resize handles and reposition it in the center of the layout. At this point the layout should match Figure 20-6:

Figure 20-6

Click and drag a TextView object from the Common section of the palette and position it so that it appears above the ImageView as...