Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

23.4 Creating View IDs

When the layout is complete it will consist of a Button and an EditText view. Before these views can be referenced within the methods of the ConstraintSet class, they must be assigned unique view IDs. The first step in this process is to create a new resource file containing these ID values.

Right click on the app -> res -> values folder, select the New -> Values resource file menu option and name the new resource file id.xml. With the resource file created, edit it so that it reads as follows:

<?xml version="1.0" encoding="utf-8"?>

<resources>

    <item name="myButton" type="id" />

    <item name="myEditText" type="id" />

</resources>

At this point in the tutorial, only the Button has been created, so edit the createLayout() method to assign the corresponding ID to the object:

private void configureLayout...