Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

43.1 An Overview of the Scene Transition Project

The application created in this chapter will consist of two scenes, each represented by an XML layout resource file. A transition will then be used to animate the changes from one scene to another. The first scene will consist of three button views. The second scene will contain two of the buttons from the first scene positioned at different locations on the screen. The third button will be absent from the second scene. Once the transition has been implemented, movement of the first two buttons will be animated with a bounce effect. The third button will gently fade into view as the application transitions back to the first scene from the second.