Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

43.8 Implementing the Transitions

The first and second buttons have been configured to call methods named goToScene2 and goToScene1 respectively when selected. As the method names suggest, it is the responsibility of these methods to trigger the transitions between the two scenes. Add these two methods within the MainActivity.java file so that they read as follows:

public void goToScene2 (View view)

{

       TransitionManager.go(scene2);

}

       

public void goToScene1 (View view)

{

       TransitionManager.go(scene1);

}

Run the application and note that selecting the first two buttons causes the layout to switch between the two scenes. Since we have yet to configure any transitions, these layout changes are not yet animated.