Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

54.3 Obtaining Results from a Broadcast

When a broadcast intent is sent using the sendBroadcast() method, there is no way for the initiating activity to receive results from any broadcast receivers that pick up the broadcast. In the event that return results are required, it is necessary to use the sendOrderedBroadcast() method instead. When a broadcast intent is sent using this method, it is delivered in sequential order to each broadcast receiver with a registered interest.

The sendOrderedBroadcast() method is called with a number of arguments including a reference to another broadcast receiver (known as the result receiver) which is to be notified when all other broadcast receivers have handled the intent, together with a set of data references into which those receivers can place result data. When all broadcast receivers have been given the opportunity to handle the broadcast, the onReceive() method of the result receiver is called and passed the result data.