Book Image

FreeSWITCH 1.2 - Second Edition

Book Image

FreeSWITCH 1.2 - Second Edition

Overview of this book

FreeSWITCH is an open source telephony platform designed to facilitate the creation of voice and chat-driven products, scaling from a soft-phone to a PBX and even up to an enterprise-class soft-switch. It is always exciting to design and build your own telephony system to suit your needs, but the task is time-consuming and involves a lot of technical skill."FreeSWITCH 1.2" comes to your rescue to help you set up a telephony system quickly and securely using FreeSWITCH. It is rich with practical examples and will give you all of the information and skills needed to implement your own PBX system.You will start with a detailed description of the FreeSWITCH system architecture. Thereafter you will receive step-by-step instructions on how to set up basic and advanced features for your telephony platform.The book begins by introducing the architecture and workings of FreeSWITCH before detailing how to plan a telephone system and then moves on to the installation, configuration, and management of a feature-packed PBX. You will learn about maintaining a user directory, XML dial plan, and advanced dial plan concepts, call routing, and the extremely powerful Event Socket. You will finally learn about the online community and history of FreeSWITCH."FreeSWITCH 1.2" is an indispensable tool for novice and expert alike.
Table of Contents (24 chapters)
FreeSWITCH 1.2
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Call legs and channel variables


Phone calls to and from FreeSWITCH consist of one or more call legs. A one-legged connection might be something like a user dialing into his or her voicemail. A traditional call between two parties is a connection with two call legs. Recall the following diagram from Chapter 3, Test Driving the Example Configuration:

A call between two different telephones consists of an A leg (calling or originating party) and a B leg (receiving party). Each call leg is also known as a channel, as in an audio channel. Each channel has a set of logical attributes that you might call a list of facts about that particular call leg. Each of these attributes is stored in a corresponding channel variable. In the previous chapter, we learned that a registered user has several channel variables defined, and these variables are included in call legs involving that user. To get an idea of just how much information is available for a call, you can call the information extension at...